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#Worms 2 armageddon mod Offline#
Bug introduced in v3.6.30.0: After returning from a Deathmatch, the default scheme would be incorrectly set in Offline Multiplayer it would claim to be Intermediate, but was set to 1 round to win instead of 2 rounds.
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The built-in option is preferred above WormKitDS for improved stability and interoperability.
#Worms 2 armageddon mod update#
The W:A update installer will now detect and offer to remove WormKitDS (dsound.dll), as its functionality was added in W:A in 3.7.0.0 in the form of the "Load WormKit modules" option on the Advanced Options screen.(The Steam overlay does not support DirectDraw.) W:A will now suggest enabling a Direct3D-based graphics API when Shift+Tab is pressed while using a DirectDraw-based API in the Steam edition.W:A will now suggest trying the Direct3D 9 (shader) graphics API to Windows 8 users when launched for the first time.W:A will now offer to switch to alternative graphics settings if the default ones result in a graphics initialisation failure.W:A will now gracefully handle an integer division by zero crash in VMware's accellerated graphics implementation, and treat it as a graphics initialisation failure.W:A will now display a warning when attempting to select a Direct3D 9 renderer on systems where it could lead to excessive or continuous screen flicker (see section 4.0).
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Disabled the unfinished crash log uploader, which was accidentally enabled in v3.7.0.0.
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